Whitecliff Event

Whitecliff, but spooky, a small coastal town situated over the cliffs of Dover. The map has been featured in several different Community Charity events and has been played by thousands of players. The original layout was designed as apart of the TF2maps 72 hour jam.

Project scope
  • Creative direction

  • Layout Design

  • Asset creation

  • Artpass

Whitecliff Event was my first finished mapping project after a few years of developing my skills within the scene. It was produced for and featured in Potato.tf’s 2021 “Hexadecimal Horrors” Campaign, a community lead MVM charity event which raised a grand total $91,810 for the Trevor Foundation.

By the end of the campaign, Whitecliff Event featured the highest consistently rated Expert mission, “Descent” created by Jurrell. And would subsequently re-appear in other Halloween Mann vs Machine community events, such as Holographic Harvest.

Whitecliff Event was produced in a small team of two, consisting of me and my co-designer Eve. The original alpha versions were produced as apart of the 72 Hour Jam 2020 charity drive, and ended up in the 2020 Summer Jam showcase.

Map overview:

Whitecliff Event Playthrough

A showcase of MvM Whitecliff with the Expert mission Descent. Mission made by Jurrell.

Underworlds & Spells

An open invitation to traverse Whitecliff’s daunting Underworld. To re-seal the Portcullis and hold back the Robots.

Whitecliff’s Underworld. A frightening obstacle for players to overcome, with great rewards at the end to be had, to use against your enemies.

A showcase of a player escaping the depths of the Underworld. Thrown out with a fun high speed, and the ability to air-strafe to land where you like.